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Summary

In this chapter, we have downloaded and learned how to use a CryENGINE installation. You should now be aware of the process of compiling and debugging the CryGame project.

We now have the basic knowledge needed to move on to learning the ins and outs of the CryENGINE programming API.

If you feel like learning more about CryENGINE itself, besides programming knowledge, feel free to start the Sandbox editor and play around with the level design tools. This will help you prepare for future chapters, where you'll be required to utilize the Editor Viewport and more.

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