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What you need for this book

In order to follow this book, you will need the Unity 3D software available at http://unity3d.com/unity/download.

You may use any version of Unity, but I recommend the 4.x cycle. Just the Add Component button and copy-paste component features will buy you some time.You must be familiar with Unity's basic workflow; the words GameObjects, Layers, and Components should not be a secret for you.

All the code pertaining to coding skills are available here and explained with comments on each line. So if you are not familiar with them, you will still be able to understand it.

While working with this book, we will create our own Sprites. If you do not want to or cannot create these assets by yourself, don't worry; the ones I have created for this book will be available for download.

You will also need the NGUI plugin for Unity by Tasharen Entertainment. You can buy it directly from the Unity Asset Store or you can click on the Buy Now button at the bottom of the page http://www.tasharen.com/?page_id=140.

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