- Learning LEGO MINDSTORMS EV3
- Gary Garber
- 410字
- 2021-08-06 19:25:21
Worm gear
For our next model, we will build a gearbox that contains a worm gear. Every time the worm gear makes one complete rotation, the spur or straight gear meshed to it will progress by one tooth. We are using a 24-tooth spur gear in this model. Notice how this spur gear does not have any bevels. You will find that our spur gear will rotate very slowly, but we have a mechanical advantage of 24! Speed is not always the goal of a gearbox. Besides greater torque, one feature I like about using a worm gear is the greater amount of control. If you are building an arm where great precision is required, the worm gear will allow you to align your output appendage with a high degree of accuracy. The EV3 shaft encoders can guide the motors themselves to within one degree of accuracy. So with this combination of gears, we have an accuracy of 1/24 of a degree.

In the following seven steps, we will build the gearbox with a worm gear:
- First insert two long friction pins into your medium motor. The short side of the pins should go into the motor.
- Next, add an open frame with two friction pins in the frame.
- Now, add two 3-mod beams to the inside of the open frame. These beams will reinforce the axle and prevent the worm gear from sliding back and forth.
- Now, add in an 8-mod stopped axle, the worm gear, and two half bushings. The axle should go all the way into the motor.
- Now we will add some 3-mod perpendicular pin connectors to the open frame. This is creating support for the other half of our gearbox.
- Now, add the second open frame along with the 24-tooth straight gear.
- Now we will add the white flag so you can see the progress of the axle.
We can download a similar program to what you wrote for the beveled gear. Increase the number of rotations, as this gearbox will move slowly. Again, make sure that your motor is plugged into port A of your EV3 brick.

When you executed the preceding program, you saw how slowly the straight gear turned. It can be difficult to visualize how many times the worm gear has turned. We are now going to write a more complicated program that will allow us to display the number of rotations of the worm gear on the EV3 brick display.
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