- Cocos2d-x Cookbook
- Akihiro Matsuura
- 109字
- 2021-07-09 20:58:44
Preface
Cocos2d-x is a suite of open source, cross-platform game-development tools used by thousands of developers all over the world. Cocos2d-x is a game framework written in C++, with a thin platform-dependent layer. Completely written in C++, the core engine has the smallest footprint and the fastest speed of any other game engine, and is optimized to be run on all kinds of devices.
With this book, we aim to provide you with a detailed guide to create 2D games with Cocos2d-x from scratch. You will learn everything, from the fundamental stage, all the way up to an advanced level. We will help you successfully create games with Cocos2d-x.
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