官术网_书友最值得收藏!

Summary

Congratulations! On reaching this point, you have laid the foundations for a coin collection game that will be complete and functional in the next chapter. Here, we've seen how to create a Unity project from scratch and populate it with assets, such as meshes, textures, and scenes. In addition, we've seen how to create a scene for our game and use a range of assets to populate it with useful functionality that ships out of the box with the Unity engine, such as water, first-person controllers, and environment prototyping assets. In the next chapter, we'll resume work from where we ended here by making a coin that is collectible, and establishing a set of rules and logic for the game, making it possible to win and lose.

主站蜘蛛池模板: 靖西县| 梨树县| 城口县| 曲靖市| 桐庐县| 龙陵县| 右玉县| 嵊州市| 扶绥县| 马关县| 秦皇岛市| 张家界市| 灵武市| 库车县| 宁安市| 威远县| 华亭县| 霍州市| 双城市| 齐齐哈尔市| 滦南县| 万全县| 藁城市| 乌拉特后旗| 怀远县| 射阳县| 大庆市| 南安市| 伊吾县| 富宁县| 新建县| 阿图什市| 曲松县| 陆河县| 乐亭县| 阳朔县| 扶余县| 甘德县| 丰城市| 运城市| 济源市|