官术网_书友最值得收藏!

  • Unity 5.x By Example
  • Alan Thorn
  • 128字
  • 2021-07-16 12:36:51

Summary

Congratulations! On reaching this point, you have laid the foundations for a coin collection game that will be complete and functional in the next chapter. Here, we've seen how to create a Unity project from scratch and populate it with assets, such as meshes, textures, and scenes. In addition, we've seen how to create a scene for our game and use a range of assets to populate it with useful functionality that ships out of the box with the Unity engine, such as water, first-person controllers, and environment prototyping assets. In the next chapter, we'll resume work from where we ended here by making a coin that is collectible, and establishing a set of rules and logic for the game, making it possible to win and lose.

主站蜘蛛池模板: 兴宁市| 乐清市| 潍坊市| 榆林市| 吉木萨尔县| 历史| 财经| 连州市| 林州市| 鹰潭市| 龙岩市| 兰溪市| 隆化县| 绥化市| 罗定市| 黑河市| 开远市| 元朗区| 潞西市| 招远市| 河津市| 武山县| 江北区| 科技| 竹北市| 汉源县| 洛川县| 柘荣县| 栾川县| 汉阴县| 新源县| 白山市| 光泽县| 慈溪市| 莱州市| 高密市| 砀山县| 容城县| 伊金霍洛旗| 乃东县| 商洛市|