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Chapter 1. Heads Up—UDK Interface Essentials

This chapter is for people who are starting out with the Unreal Development Kit (UDK). It walks you through some very easy procedures such as obtaining and installing UDK, glancing over the interface, UI conventions, level building, and even sending the level off to iOS emulation to play.

In this chapter, we'll cover the following topics:

  • Installing UDK and folder structure
  • What content comes with UDK
  • Beginning, building, and testing a new level
  • Deciding on your preferences
  • UI survival steps
  • Navigating the Content Browser
  • Accessing assets in the Content Browser
  • Creating and managing packages
  • Importing your own content
  • Cooking a map with Unreal Frontend
  • Mobile device emulation
  • Kismet debugging
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