- The Complete Guide to DAZ Studio 4
- Paolo Ciccone
- 459字
- 2021-08-04 10:06:56
About the Reviewers
Joshua S. Nye is currently going into the second year of the Studio Art program at the University of Vermont, transferring there following studying Psychology for three semesters at Daniel Webster college. In his coursework, he diligently applies his computer and creative skills he's practiced for his entire life. Ranging from 3D modeling to graphic design and even some dabbling in computer programing, he enjoys the wide skill set he has developed. However, Joshua still finds projects that are purely abstractionist, not very interesting.
Using DAZ Studio for anatomical and still life references, Joshua is currently working on a graphic novel that he plans to publish as well as merchandise.
He spends a fair portion of his time in the northern wilderness of Vermont and when not on his computer (which is more common than one would think), he can be found enjoying fresh air.
Atausch Paolini is a 3D artist, game developer, and game programmer in the world of 3D graphics. As a recognized 3D artist, he has worked on several games in the gaming industry. In his five years as a 3D artist, he's had the opportunity to work for Staltech, Enraged Entertainment, and Hawkeye Games, and a handful of startup companies. Currently, he is the CEO of Xentrium Entertainment working as a one-man team, developing games for mobile devices. Atausch is a contributing artist to several games, including Relic, Liberico, and Iron Pride. You can read more about Atausch at www.atausch.com or learn more about Xentrium Entertainment at www.xentrium.com.
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