- Unity Android Game Development by Example Beginner's Guide
- Thomas Finnegan
- 172字
- 2021-07-21 18:01:17
Conventions
In this book, you will find a number of styles of text that distinguish between different kinds of information. Here are some examples of these styles, and an explanation of their meaning.
Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: "If during the build process, Unity complains about where the Android SDK is, select the android-sdk
folder inside the location where it was installed."
A block of code is set as follows:
public void OnGUI() { GUILayout.Label("Hello World"); }
Any command-line input or output is written as follows:
adb kill-server adb start-server adb devices
New terms and important words are shown in bold. Words that you see on the screen, in menus or dialog boxes for example, appear in the text like this: "Follow that up by clicking on the Download the SDK Tools for Windows button".
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