- OUYA Game Development by Example
- Jack Donovan
- 97字
- 2021-08-13 17:52:14
Chapter 2. Installing Unity and the OUYA ODK
In the previous chapter, we briefly explained the Unity3D engine, which we'll be using to create games for the OUYA console. In this chapter, you'll link your OUYA to your computer and the Unity development environment, and create a simple workspace to make sure you can deploy and test your coded prototypes using the console.
In this chapter, we will cover the following topics:
- Installing the game engine
- Downloading and configuring additional packages
- Modifying the PATH variable
- Installing packages with the Android SDK
- Configuring the USB connection
推薦閱讀
- ATmega16單片機項目驅動教程
- 基于Proteus和Keil的C51程序設計項目教程(第2版):理論、仿真、實踐相融合
- Creating Dynamic UI with Android Fragments
- SDL Game Development
- 現(xiàn)代辦公設備使用與維護
- 深入淺出SSD:固態(tài)存儲核心技術、原理與實戰(zhàn)(第2版)
- Spring Cloud微服務架構實戰(zhàn)
- Machine Learning with Go Quick Start Guide
- 筆記本電腦維修實踐教程
- Python Machine Learning Blueprints
- USB應用分析精粹:從設備硬件、固件到主機端程序設計
- The Deep Learning with PyTorch Workshop
- 筆記本電腦維修技能實訓
- 主板維修實踐技術
- 多媒體應用技術(第2版)