- Mastering Lumion 3D
- Ciro Cardoso
- 135字
- 2021-08-06 19:49:22
Summary
Here, we are at the end of this chapter, which will certainly prove helpful as you to start working in Lumion with the right foot. We had a quick overview of how Lumion works, how to control the camera, the 3D models, and how to save a project. After that, we checked out some important concepts to help us in modeling, keeping visualization in mind. Then, we explored why materials are so important and how they contribute to a smooth workflow. We also saw how to export the 3D model, and you learned about some common problems and their solutions.
In the next chapter, we will start laying the foundation to create a project in Lumion by creating a scene using one of the nine presets and sculpting the terrain to accommodate the building.
推薦閱讀
- 圖解西門子S7-200系列PLC入門
- 新型電腦主板關鍵電路維修圖冊
- Mastering Delphi Programming:A Complete Reference Guide
- The Applied AI and Natural Language Processing Workshop
- 筆記本電腦維修不是事兒(第2版)
- Creating Flat Design Websites
- 深入理解序列化與反序列化
- Hands-On Artificial Intelligence for Banking
- 數字媒體專業英語(第2版)
- 無蘋果不生活:OS X Mountain Lion 隨身寶典
- Wireframing Essentials
- Python Machine Learning Blueprints
- Spring Security 3.x Cookbook
- FPGA實驗實訓教程
- 微服務架構基礎(Spring Boot+Spring Cloud+Docker)