- Blender Cycles:Materials and Textures Cookbook(Third Edition)
- Enrico Valenza
- 141字
- 2021-07-23 20:29:16
Sections
In this book, you will find several headings that appear frequently (Getting ready, How to do it, How it works, There's more, and See also).
To give clear instructions on how to complete a recipe, we use these sections as follows:
Getting ready
This section tells you what to expect in the recipe, and describes how to set up any software or any preliminary settings required for the recipe.
How to do it…
This section contains the steps required to follow the recipe.
How it works…
This section usually consists of a detailed explanation of what happened in the previous section.
There's more…
This section consists of additional information about the recipe in order to make the reader more knowledgeable about the recipe.
See also
This section provides helpful links to other useful information for the recipe.
推薦閱讀
- 數據科學實戰手冊(R+Python)
- Python機器學習:數據分析與評分卡建模(微課版)
- Podman實戰
- AppInventor實踐教程:Android智能應用開發前傳
- Apache Spark 2.x for Java Developers
- Learning Vaadin 7(Second Edition)
- HTML5秘籍(第2版)
- 匯編語言編程基礎:基于LoongArch
- PHP編程基礎與實踐教程
- MATLAB GUI純代碼編寫從入門到實戰
- PhoneGap 4 Mobile Application Development Cookbook
- 大話代碼架構:項目實戰版
- 跟小樓老師學用Axure RP 9:玩轉產品原型設計
- Practical Time Series Analysis
- Learning ArcGIS Geodatabases