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Who this book is for

This book is for readers that have a basic knowledge of the architecture of Unity, programming plus shading, and for those who are expert Unity developers. This book is very helpful for anybody who wants quick solutions and answers for many different questions and issues while developing a game or application in Unity.

Perhaps you already know a bit about the Unity 5 engine, but have never used it before; or perhaps, you know programming but are new to using Unity 5 to develop Android games and applications. In all cases, this book will quickly teach you to master high-quality Android games and applications. This book is for anyone who wants to explore a wide range of Unity features and finds ready-to-use techniques, solutions, tips and tricks that are used all over the world. It is best for you if you have basic experience with C# or JavaScript and feel comfortable enough with the Unity workflow.

Whether you've developed games before or not, and you're just looking to get started in Unity to make new fantastic real-world games and applications, this book will help you. This book is for you and everyone in your team, from beginners to expert developers!

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