- Getting Started with SpriteKit
- Jorge Jordán
- 266字
- 2021-07-23 14:42:39
About the Author
Jorge Jordán is an iOS indie developer who's passionate about how things work since his childhood. This is the reason why he graduated in computer science and became a Java developer. After buying his first iPhone, he became deeply interested in its technology and spent his spare time learning how to develop apps for Apple's smartphones.
Over time, he founded www.insaneplatypusgames.com, where he tries to make his dreams and games come true. He is also a member of the tutorial team at www.raywenderlich.com.
Also, he has worked on a book titled Cocos2d Game Development Blueprints, Packt Publishing.
In his free time, he loves to play video games, play bass guitar, and watch TV series.
You can follow him on Twitter; his Twitter handle is @jjordanarenas
.
I would like to thank my family, especially my mom and brother, for always believing in me. Thanks to them, I am the person that I am. I would also like to thank the people who have encouraged me unconditionally, especially Angélica, for being so patient and for her support while I was writing this book.
Thanks to José Antonio Espino (<joseantonio.espinosuar@gmail.com>
) for creating all the art for this book and designing these amazing characters and content.
Also, thanks to all my friends: the canupis (especially to you, Eugenio, wherever you are), Javi Sáez, Kike, Pedro, Fanny, Guille, and Carmelo for all the laughs and the good times that we spend together.
I finally want to thank all the people from Packt Publishing for their efforts to make this book real.
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