- Getting Started with NativeScript
- Nathanael J. Anderson
- 195字
- 2021-07-23 14:36:20
What this book covers
Chapter 1, Introduction to NativeScript, will teach you about NativeScript and how to install and build your first NativeScript application.
Chapter 2, The Project Structure, provides an overview of what all the different files and folders are used for, and we will build and switch to a second screen for our application here.
Chapter 3, Declarative UI, Styling, and Events, works through how to create screens using the Declarative UI, style them and then how to create and respond to events.
Chapter 4, Building a Featured Application, helps you to actually sit down and build a full-featured, cross-device messaging application using just the standard NativeScript components.
Chapter 5, Installing Third-Party Components, delves into how to install several different types of third-party components to enhance our cool communication application.
Chapter 6, Platform Differences, looks at how to deal with the differences between iOS and Android and the differences in the actual physical characteristics of the devices even on the same platform.
Chapter 7, Testing and Deploying Your App, looks at how to use several different types of testing frameworks, how to debug your application, and finally, how to actually deploy your application.
- Google Flutter Mobile Development Quick Start Guide
- Microsoft Dynamics 365 Extensions Cookbook
- UI智能化與前端智能化:工程技術、實現方法與編程思想
- Unity UI Cookbook
- Instant Zurb Foundation 4
- WCF技術剖析(卷1)
- Java高級程序設計
- C語言程序設計與應用實驗指導書(第2版)
- HTML5 WebSocket權威指南
- Python 3.6從入門到精通(視頻教學版)
- CISSP in 21 Days(Second Edition)
- Kotlin入門與實戰
- Python 3.8編程快速入門
- Hadoop MapReduce v2 Cookbook(Second Edition)
- 競技游戲設計實戰指南:MOBA+RTS+TCG+FPS