- Mastering OpenLayers 3
- Gábor Farkas
- 97字
- 2021-07-16 09:33:52
Chapter 3. Working with Layers
Now that we have learned the basics of creating a frame for our custom WebGIS client, we will proceed to build a fully operational layer tree. Through out the chapter, we will revise how to manage the layer stack of OpenLayers 3 and utilize these capabilities in our application.
In this chapter, we will cover the following topics:
- Adding and removing layers dynamically
- Adding layers with the HTML5 File API
- Changing layer attributes based on user input
- Changing the order of a layer with the HTML5 Drag and Drop API
推薦閱讀
- Learning LibGDX Game Development(Second Edition)
- Android Studio Essentials
- Mastering Rust
- Windows Forensics Cookbook
- C語(yǔ)言程序設(shè)計(jì)上機(jī)指導(dǎo)與習(xí)題解答(第2版)
- Active Directory with PowerShell
- JavaScript動(dòng)態(tài)網(wǎng)頁(yè)編程
- Xcode 6 Essentials
- Python青少年趣味編程
- Java程序設(shè)計(jì)教程
- 安卓工程師教你玩轉(zhuǎn)Android
- Koa與Node.js開(kāi)發(fā)實(shí)戰(zhàn)
- INSTANT Lift Web Applications How-to
- Java EE互聯(lián)網(wǎng)輕量級(jí)框架整合開(kāi)發(fā):SSM+Redis+Spring微服務(wù)(上下冊(cè))
- 深入理解C++11:C++11新特性解析與應(yīng)用