- Babylon.js Essentials
- Julien Moreau-Mathis
- 146字
- 2021-07-16 12:49:11
Summary
In this chapter, you obtained the necessary knowledge to develop programs using TypeScript with Babylon.js. You'll see that working with TypeScript can be more productive and secure in most cases. Additionally, some developers will be more comfortable when using types as they are used to development with typing.
Don't hesitate to manipulate TypeScript with the attached example files. Don't forget to install gulp and run the command lines.
You can also run the following command line:
gulp watch
This will track and recompile the TS files at each modification automatically.
In the next chapter, let's get straight to the heart of the matter with an introduction to the Babylon.js framework, and how to create an engine and scene entities such as lights, cameras, and meshes (3D objects). You'll build your first 3D scene with Babylon.js and understand the architecture of the framework really quickly!
- Django+Vue.js商城項目實戰
- Flask Blueprints
- 垃圾回收的算法與實現
- Instant Typeahead.js
- Hands-On C++ Game Animation Programming
- STM32F0實戰:基于HAL庫開發
- R大數據分析實用指南
- Mastering Apache Maven 3
- iOS開發實戰:從入門到上架App Store(第2版) (移動開發叢書)
- Python語言實用教程
- Building Dynamics CRM 2015 Dashboards with Power BI
- 跟戴銘學iOS編程:理順核心知識點
- Web編程基礎:HTML5、CSS3、JavaScript(第2版)
- Python數據科學實踐指南
- PHP程序設計高級教程