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Chapter 1.  Before You Begin

You've probably been working in Articulate Storyline for quite some time now. You may be well versed with the basic development functions. You may be looking for ways of pushing Storyline to its limits. If you can relate to any of these scenarios, this book has got your curiosities covered.

Let's learn how to leverage the full potential of Storyline. This chapter provides you with an introduction to the purpose of this book and best practices related to e-learning product development, which will be explained in greater detail in the appendix.

In this chapter, we will cover the following topics:

  • Pushing Articulate Storyline to the limit
  • Best practices
  • How to be mindful of reusability
  • Methods for organizing your project
  • The differences between storyboarding and rapid development
  • Ways of streamlining your development
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