官术网_书友最值得收藏!

  • Building a 3D Game with LibGDX
  • Sebastián Di Giuseppe Andreas Krühlmann Elmar van Rijnswou
  • 186字
  • 2021-07-14 10:23:55

LibGDX 3D API overview

LibGDX is a Java cross-platform game development framework that released its first version in 2009. It lets you go as low-level as you want to and gives you direct access to all kinds of areas of development. It also comes with an OpenGL ES 2.0 and 3.0 wrapper interface, which is the one that lets us perform 3D development.

3D development with LibGDX already has a nice array of games under its belt already. The following screenshot shows a very popular game called Grandpa's Table, which is available on Android, iOS, and Amazon:

The following is a screenshot of an Android game named Apparatus:

The following screenshot is of the game Ingress, which is available on Android and iOS:

These are just a few of the most popular games out there.

We will not only cover as much as we can from this 3D API—to get the most of it and show a general structure for how to keep things organized and optimal—but also the use of other LibGDX tools to get the most of the framework too.

主站蜘蛛池模板: 浠水县| 昌图县| 博乐市| 方正县| 泰安市| 淮安市| 汽车| 波密县| 阳江市| 滦平县| 彩票| 佛山市| 化州市| 泽库县| 湟源县| 扎兰屯市| 武威市| 双峰县| 三亚市| 屯昌县| 永安市| 五家渠市| 古丈县| 赫章县| 即墨市| 铜川市| 乌鲁木齐市| 罗源县| 汽车| 思茅市| 衡水市| 孝昌县| 泗洪县| 仁寿县| 华宁县| 顺平县| 台南市| 石景山区| 奉贤区| 焦作市| 屯昌县|