- Building a 3D Game with LibGDX
- Sebastián Di Giuseppe Andreas Krühlmann Elmar van Rijnswou
- 186字
- 2021-07-14 10:23:55
LibGDX 3D API overview
LibGDX is a Java cross-platform game development framework that released its first version in 2009. It lets you go as low-level as you want to and gives you direct access to all kinds of areas of development. It also comes with an OpenGL ES 2.0 and 3.0 wrapper interface, which is the one that lets us perform 3D development.
3D development with LibGDX already has a nice array of games under its belt already. The following screenshot shows a very popular game called Grandpa's Table, which is available on Android, iOS, and Amazon:

The following is a screenshot of an Android game named Apparatus:

The following screenshot is of the game Ingress, which is available on Android and iOS:

These are just a few of the most popular games out there.
We will not only cover as much as we can from this 3D API—to get the most of it and show a general structure for how to keep things organized and optimal—but also the use of other LibGDX tools to get the most of the framework too.
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