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Chapter 1. Welcome to the Lumberyard

The purpose of this chapter is to provide you with a brief overview of Lumberyard, what it is capable of, and what you can do with it. We'll start with a brief discussion of where Lumberyard fits into the game engine landscape. Our initial look at Lumberyard will include system requirements and how it integrates with the cloud for computing and storage. You'll be provided with step-by-step instructions for the download and installation process. Lastly, a tour of the Lumberyard interface will be provided.

In this chapter, you will:

  • Understand Lumberyard
  • Become familiar with Lumberyard's system requirements
  • Download and install Lumberyard
  • Understand the Lumberyard Setup Assistant
  • Download and install required software, SDKs, and plugins
  • Become familiar with the Lumberyard Editor and the user interface
  • Start a new Lumberyard project
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