- Game Audio Development with Unity 5.X
- Micheal Lanham
- 213字
- 2021-07-02 21:01:35

? ? ? ? ? ? BIRMINGHAM - MUMBAI
< html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd">
Game Audio Development with Unity 5.X
Copyright ? 2017 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the authors, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.
First published: June 2017
Production reference: 1280617
Published by Packt Publishing Ltd.
- C程序設(shè)計簡明教程(第二版)
- 復(fù)雜軟件設(shè)計之道:領(lǐng)域驅(qū)動設(shè)計全面解析與實戰(zhàn)
- JavaScript 網(wǎng)頁編程從入門到精通 (清華社"視頻大講堂"大系·網(wǎng)絡(luò)開發(fā)視頻大講堂)
- Microsoft Dynamics GP 2013 Reporting, Second Edition
- The Data Visualization Workshop
- Scala謎題
- Hands-On Reinforcement Learning with Python
- 關(guān)系數(shù)據(jù)庫與SQL Server 2012(第3版)
- Spring Web Services 2 Cookbook
- Unity虛擬現(xiàn)實開發(fā)圣典
- HTML5+CSS3+JavaScript案例實戰(zhàn)
- 軟件定義存儲:原理、實踐與生態(tài)
- Go語言Hyperledger區(qū)塊鏈開發(fā)實戰(zhàn)
- C語言開發(fā)手冊
- Unreal Engine Game Development Blueprints