- Blender 3D Printing by Example
- Vicky Somma
- 285字
- 2021-07-02 21:29:30
Using Extrude Region
The Extrude tool in Blender can take a 2D face like our profile and make it 3D by copying that face, and then adding all the supporting faces to connect the two. In the example of our profile pendant, after we extrude we will have two identical faces in the shape of the subject's profile—one for the top of pendant and one for the bottom. In addition, numerous faces will be automatically added to make up the sides of the pendant:

Before and after of extruding a face
The steps for extruding a face are as follows:
- If necessary, switch to Edit Mode using the drop-down menu at the bottom of the screen.
- Use the icon to switching to Face Select mode:
Switching to face selection mode.
- Right-click to select the face you wish to Extrude.
- If necessary, click on the Tools tab on the Tool Shelf on the left side of the screen.
- Under Mesh Tools, look for the Add section and click on the Extrude Region button. You can also hit E on the keyboard as a shortcut.
- Move your mouse to increase or decrease the extrusion amount. By default, the system is extruding in the same direction as the face normal. When satisfied, left-click to commit the change. Alternatively, you can hit the Enter key:
Extruding to a 3D mesh.
Extruding to exact dimensions When extruding, instead of using your mouse to size, you can also type in specific dimensions. Positive numbers will move in the direction of the face normal. A negative number will move backward:
Extruding by typing E 1.0 and by typing E -1.0
- Mastering Proxmox(Third Edition)
- Hands-On Machine Learning on Google Cloud Platform
- 來吧!帶你玩轉Excel VBA
- Apache Hive Essentials
- Windows 8應用開發實戰
- 機器人智能運動規劃技術
- 21天學通C語言
- Ruby on Rails敏捷開發最佳實踐
- 人工智能:語言智能處理
- Building Google Cloud Platform Solutions
- 基于人工免疫原理的檢測系統模型及其應用
- 西門子S7-1200/1500 PLC從入門到精通
- Flink內核原理與實現
- SketchUp 2014 for Architectural Visualization(Second Edition)
- 數據庫技術:Access 2003計算機網絡技術