- 101 UX Principles
- Will Grant
- 180字
- 2021-07-16 18:02:37
Chapter #8. Make Buttons a Sensible Size and Group Them Together by Function
The US psychologist Paul Fitts wrote a paper in 1954 called The information capacity of the human motor system in controlling the amplitude of movement (https://www.ncbi.nlm.nih.gov/pubmed/13174710) which was published in the Journal of Experimental Psychology. Fitts' work would go on to be one of the most well-studied models of human motion.
To dumb Fitts' Law down for us UX people, rather than psychologists, the core concept that applies to us is:
"The time required to rapidly move to a target area is a function of the ratio between the distance to the target and the size of the target."
If you're building a user interface, it's really simple to do this: make buttons big enough, and close enough, that users can efficiently find them and move between them:

Which is easier to use and less error-prone?
A great anti-pattern example is those tiny "x" buttons to close pop-up ads: it's almost as if the advertisers don't want you to close them…
- Aftershot Pro:Non-destructive photo editing and management
- 深入理解Spring Cloud與實戰
- FPGA從入門到精通(實戰篇)
- 計算機組裝與維修技術
- SiFive 經典RISC-V FE310微控制器原理與實踐
- Machine Learning with Go Quick Start Guide
- 基于Proteus仿真的51單片機應用
- Managing Data and Media in Microsoft Silverlight 4:A mashup of chapters from Packt's bestselling Silverlight books
- 數字媒體專業英語(第2版)
- 單片機原理與技能訓練
- Spring Security 3.x Cookbook
- 微控制器的應用
- Instant Website Touch Integration
- UML精粹:標準對象建模語言簡明指南(第3版)
- 電腦主板維修技術