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What is reactive programming?

Reactive programming has gained a lot of popularity since 2010. Although its concepts and usage date from the early days of computing, this recent popularity is mainly due to the publication of the ReactiveX project. This might seem surprising for developers who had rarely used event-driven programming before. However, for people who faced tremendous state machines or callback hell, this seems more of an inevitable fact.

Before playing with ReactiveX and RxPY, this first part describes the principles being used in reactive programming and how they are used in asynchronous frameworks. This initial study of low-level features is not strictly necessary when using ReactiveX and asynchronous frameworks, but it helps a lot to understand how they work, which thus helps us to use them correctly.

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