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Debugging methods for Game AI (chapters 11, 12, and 13)

Once you have learned about all the different AI systems, you can start to experiment on those or program a game, but how do you understand if your AI is doing what you have planned and/or is performing well? Debugging methods are key in any software, but in Game AI, you will also need visual debugging. As such, Unreal Engine comes with many debugging methods (including some that are specific for AI), and I strongly believe that being knowledgeable of those is very important. You will not only learn the tools, but also how to extend them as per your needs.

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