官术网_书友最值得收藏!

  • Unity 2020 By Example
  • Robert Wells
  • 261字
  • 2021-06-11 17:57:10

Preface

Video games are a cultural phenomenon that have captivated, entertained, and moved billions of people worldwide over the past 60 years. As an industry and movement, video games are an exciting place to be, both for the developer and the artist. In these roles, your vision, ideas, and work can influence wide audiences, shaping and changing generation after generation in an unprecedented way. There has been a general movement toward democratizing game development recently, making the development process simpler, smoother, and more accessible to a wider audience, including developers working from home with minimal budgets. Instrumental in this movement is the Unity engine, which forms the main subject of this book. The Unity engine is a computer program that works with your existing asset pipeline (such as 3D modeling software) and is intended for compiling video games that work seamlessly across multiple platforms and devices, including Windows, Mac, Linux, Android, and iOS. Using Unity, developers import ready-made assets (such as music, textures, and 3D models) and assemble them into a coherent whole, forming a game world that works by a unified logic. The latest version is free for most people to download and use, and it works well with many other programs, including free software such as GIMP and Blender. This book focuses on the Unity engine and how it can be used in a practical context for making playable and fun games. No prior knowledge of Unity is expected, although some knowledge of programming and scripting, such as JavaScript, ActionScript, C, C++, Java, or ideally C#, would be beneficial.

主站蜘蛛池模板: 广饶县| 永和县| 明溪县| 六枝特区| 房产| 梧州市| 延津县| 麻阳| 确山县| 通州区| 桃源县| 闸北区| 昌宁县| 山西省| 仙游县| 安丘市| 贵溪市| 巩义市| 阿瓦提县| 凤庆县| 积石山| 大竹县| 永年县| 航空| 卢湾区| 宁波市| 武冈市| 旬阳县| 临潭县| 吉林省| 洞头县| 铁岭市| 五寨县| 漯河市| 漳浦县| 九台市| 凭祥市| 陈巴尔虎旗| 洱源县| 原阳县| 潜山县|