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Chapter 5. Rendering the Project with YafaRay

With the modeling complete and only a few parts left out, our first Incredible Machine is almost done. In this case, the missing parts are related to the final render of the image and the addition of an environment to present the object.

In this chapter, we will finish the weapon project with the setup of textures and materials for the model and the installation and setup of an external render engine for Blender 3D. The render engine for this project will be YafaRay, which allows us to use advanced global illumination features not available in the Blender internal render. For this project in particular, we will learn how to install and use the renderer to use it in more detail during the next project.

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