- Blender 3D 2.49 Incredible Machines
- Allan Brito
- 134字
- 2021-04-01 13:50:57
Chapter 2. Modeling a Handgun
In this chapter, we will begin working on the first of three projects in this book—modeling of a handgun. Before we get started, let's point out a few important things about this project and find out why this particular object was chosen to be our first modeling project for the book. Here are a few points discussed in this chapter:
- How digital content creation is planned for games, animations, and advertisements
- Why we chose a hand weapon
- Project description
- Modeling techniques available for this project, and how to choose the best one
- Project workflow
- What the image will look like at the end
This will be a short chapter, but it will be an important one in order to get ready for what's coming next.
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