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Learning HTML5 by Creating Fun Games
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ByteachingHTML5bydevelopingexcitinggames,thereaderwillseeconcreteapplicationsforeachoftheconcepts,andwillalsohaveapowerfuldeliverableattheendofeachchapter–afullyfunctionalgame.Welearnthevariousconceptsusingveryabstractexamples–howtomodelanimals,foods,orfictitiousmachines.Thismakeslearningandunderstandingaloteasier,andmuchmoreenjoyable.IfyouarearelookingtogetagoodgroundinginhowtousethenewawesometechnologythatisHTML5,thisbookisforyou.BasicknowledgeofHTMLand/orHTML5iswelcome,butoptional.Thebookisafriendlyandexcitingreferenceforbeginners.
目錄(63章)
倒序
- 封面
- 版權信息
- Credits
- About the Author
- About the Reviewer
- www.PacktPub.com
- Preface
- Chapter 1. An Overview of HTML5
- What is HTML?
- What is HTML5?
- HTML5 is not a single feature
- More semantic document structure
- A warning about performance
- Native features of the browser
- CSS3
- JavaScript APIs
- The Web as a platform
- The Open Web
- HTML5 – a game changer
- Learning HTML5 through game development
- Summary
- Chapter 2. HTML5 Typography
- The game
- Game elements
- API usage
- The code
- Summary
- Chapter 3. Understanding the Gravity of HTML5
- Browser compatibility
- The game
- Web audio
- SVG
- Drag-and-drop
- Summary
- Chapter 4. Using HTML5 to Catch a Snake
- The game
- Typed arrays
- Canvas
- Web workers
- Offline application cache
- The code
- Summary
- Chapter 5. Improving the Snake Game
- The game
- API usage
- IndexedDB
- The code
- Summary
- Chapter 6. Adding Features to Your Game
- Advanced HTML5 APIs
- WebGL
- Web sockets
- Video
- Geolocation
- Upcoming CSS features
- Summary
- Chapter 7. HTML5 and Mobile Game Development
- Desktop versus mobile
- Understanding media queries
- Understanding touch events
- The game
- Summary
- Index 更新時間:2021-08-13 17:01:10
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