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Mobile Prototyping with Axure 7
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Index
Thisbookisastep-by-steptutorialwhichincludeshands-onexamplesanddownloadableAxurefilestogetyoustartedwithmobileprototypingimmediately.Youwilllearnhowtodevelopanapplicationfromscratch,andwillbeguidedthrougheachandeverystep.Ifyouareamobile-centricdeveloper/designer,orsomeonewhowouldliketotaketheirAxureprototypingskillstothenextlevelandstartdesigningandtestingmobileprototypes,thisbookisidealforyou.YoushouldbefamiliarwithprototypingandAxurespecifically,beforeyoureadthisbook.
目錄(60章)
倒序
- coverpage
- Mobile Prototyping with Axure 7
- Credits
- About the Author
- About the Reviewers
- www.PacktPub.com
- Support files eBooks discount offers and more
- Preface
- What this book covers
- What you need for this book
- Who this book is for
- Conventions
- Reader feedback
- Customer support
- Chapter 1. Prototypes and Why We Use Them
- Reasons for prototyping
- Axure RP for prototyping
- Fidelity decisions
- When not to prototype
- Axure Version 7
- Summary
- Chapter 2. Mobile Design Concepts
- The pencil is your first design tool
- Context is king
- Knowing our users
- Know the platform
- The network is (mostly) always available
- Content is navigation
- Designing for touch
- Screen real estate
- Alternative inputs
- Mobile-friendly forms
- Summary
- Chapter 3. Installing and Setting Up Axure
- Installing Axure
- Setting things up
- The workspace
- Summary
- Chapter 4. Building Mobile Prototypes
- Mobile prototypes
- Summary
- Chapter 5. Adaptive Views
- Planning Adaptive Views
- Summary
- Chapter 6. Mobile Interactions
- Gestures
- Building a menu system
- A loader
- Dialogs and Alerts
- Mobile forms
- Summary
- Chapter 7. Drag-and-drop
- Using OnDrag and OnDragDrop events
- Summary
- Chapter 8. Viewing on Mobile Devices
- Hosting prototypes
- Summary
- Appendix A. Axure and Mobile Design Resources
- Online resources
- Index 更新時間:2021-07-21 18:07:14
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