目錄(72章)
倒序
- 封面
- 版權頁
- Credits
- About the Author
- About the Reviewers
- www.PacktPub.com
- Support files eBooks discount offers and more
- Preface
- What this book covers
- What you need for this book
- Who this book is for
- Conventions
- Reader feedback
- Customer support
- Chapter 1. Downloading and Understanding Construct 2
- About Construct 2
- Navigating through Construct 2
- Creating game objects
- Saving your project
- What is an event system?
- Using a license
- Summary
- Chapter 2. Creating Your First Game Design
- Defining a game
- Drawing the flow of the game
- Making game mechanics
- More references for game design
- Game-design books
- Summary
- Chapter 3. Creating Diverse Player Experiences with a Flappy Bird Clone
- How Flappy Bird works
- Making our own Flappy Bird game
- Learning random generation
- Adding collectibles
- Summary
- Chapter 4. Making a Breakout Clone
- Creating the design
- Setting up our layout
- Understanding constant variables
- Ending a game
- Summary
- Chapter 5. Making a Platformer Game
- Preparing the level
- Learning about physics
- Joining two objects
- Types of physics engines in Construct 2
- Summary
- Chapter 6. Creating a Space-shooter Game
- Setting the stage
- Storing data in Construct 2
- Storing data in the player's machine
- Summary
- Chapter 7. Making a Battle Tank Game
- Setting up the layout
- Making enemies smarter
- Summary
- Chapter 8. Debugging Your Game
- Bugs and their types
- Using Construct 2's debugging tool
- Different levels of bug importance
- Summary
- Chapter 9. Mastering the Best Practices
- Applying common best practices
- Using technical best practices
- Using your memory wisely
- Summary
- Chapter 10. Publishing Your Game
- Exporting to the Web
- Publishing to desktop
- Publishing to mobile platforms
- Summary
- Index 更新時間:2021-08-05 16:50:29
推薦閱讀
- 數據庫開發實踐案例
- 大數據算法
- 數據結構與算法(C語言版)
- 深度剖析Hadoop HDFS
- 軟件成本度量國家標準實施指南:理論、方法與實踐
- 智能數據分析:入門、實戰與平臺構建
- Power BI商業數據分析完全自學教程
- 從0到1:JavaScript 快速上手
- 數據科學工程實踐:用戶行為分析與建模、A/B實驗、SQLFlow
- 數據科學實戰指南
- Solaris操作系統原理實驗教程
- Filecoin原理與實現
- Python 3爬蟲、數據清洗與可視化實戰
- 云計算
- Oracle 11g數據庫管理與開發基礎教程
- Unity for Architectural Visualization
- 基于數據發布的隱私保護模型研究
- 數據迷霧:洞察數據的價值與內涵
- C# 7 and .NET Core 2.0 High Performance
- Managing Software Requirements the Agile Way
- Applying Math with Python
- 工業大數據工程:系統、方法與實踐
- 大數據背景下的Web層次化話題檢測與跟蹤關鍵技術研究及應用
- Microsoft Power BI 智能大數據分析
- 分布式數據庫基礎與應用
- MySQL數據庫項目化教程
- 實用數據分析
- Python Reinforcement Learning
- 左手MongoDB,右手Redis:從入門到商業實戰
- 分布式數據庫:原理與實踐