- Unreal Development Kit Game Design Cookbook
- Thomas Mooney
- 396字
- 2021-08-20 15:41:12
About the Reviewers
Pralie is currently a game and level design student and independent game developer. She has been studying both game and level design extensively for the past two years, and more recently became an indie developer at her own studio, Katastrophe Games. Although she has only been working in the Unreal Development Kit for almost two years, she has quickly become proficient and now offers guidance to fellow UDK users. On her blog and in her UDK workshop videos, she explains her level design process and offers advice to other students, indies, and anyone working in UDK.
After graduating with a Bachelor in Computer Science, Daniel decided to work on games independently. He started his career by working on several mods for The Elder Scrolls 4: Oblivion game. Shortly after that, he became part of the Ultima Return team and contributed to writing Ultima systems into the Neverwinter Nights 2 engine. At around the same time he decided to get cracking with the newly released UDK and he has been using it ever since. With the release of UDK-Mobile, Daniel has a couple of projects in the works that are sure to be a treat. He also recently won the local Microsoft Imagine Cup competition and third place in the world final People's Choice awards with a game he developed called Tale of a Tree Wisp.
Matt Lefevere is a level designer with experience working with each generation of the Unreal Engine. He is active in the Unreal community working as a level designer and scripter on UDK games such as Angels Fall First: Planetstorm and Tactical Assault. His portfolio is located at http://mattlefevere.daportfolio.com/. Matt is a graduate of George Mason University where he earned a Bachelor of Science in Management. He is a lifelong musician, with experience performing percussion, piano, and guitar.
Kyle Umbenhower is a level designer at the Guildhall at SMU, graduating in December of 2011. He worked as a designer and scripter for Barking Lizard Technologies, on an unannounced iPhone game. You can see Kyle's work at www.umbygames.com.
- WordPress Theme Development Beginner's Guide(Third Edition)
- Splunk Operational Intelligence Cookbook
- Apache Superset Quick Start Guide
- Mastering GitLab 12
- Excel 2010函數與公式速查手冊
- INSTANT Puppet 3 Starter
- 基于Proteus的單片機應用技術
- Unreal Development Kit Game Design Cookbook
- 計算機應用基礎實訓·職業模塊
- ADuC系列ARM器件應用技術
- 智能小車機器人制作大全(第2版)
- PowerPoint 2003中文演示文稿5日通
- 多媒體技術應用教程
- Building Smart Drones with ESP8266 and Arduino
- 寫給數據產品經理新人的工作筆記