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Getting started

Blender opens with a default scene that contains a cube, a light, and a camera, none of which are necessary for this project. So to begin, the virtual work area will need to be cleared and a new file will be created for this project. Saving early is a good idea to name the project area. Saving often is a good idea in case anything bad happens; there is always a risk with any computer project. Saving incrementally is a good idea as a kind of back-up undo memory. And as this is the first project, a basic directory for the projects to follow will be set up. Carry out the following steps to create a new file in Blender:

  1. Open Blender.
  2. In the menu at the bottom of the 3D View panel choose Select | (De)Select All or press A to toggle the selection. As the cube was selected before this, the toggle will switch it so nothing is selected.
  3. Choose Select | (De)Select All or press A again to select everything in the default scene.
  4. Choose Object | Delete or press X to start the delete operation.
  5. Click on Delete or press Enter to confirm the operation.
  6. On the top menu click on File and choose Save As....
  7. On the left-hand side bar under System Bookmarks click on Documents.
  8. On to top, click on the Create New Directory button and click on Create New Directory in the menu that pops up.
  9. Type in MakerbotBlueprints as the name for the new directory.
  10. Click on the MakerbotBlueprints directory.
  11. Click on the Create New Directory button and click again on the menu that comes up.
  12. Type in Ch 2 MiniMug as the name for this directory.
  13. Click on the Ch 2 MiniMug directory.
  14. Click on the untitled.blend in the name bar and type in Mini Mug as the name of the project.
  15. Click on the Save As Blender File button.
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