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About the Author

Charles Bernardoff has a bachelor's degree in Game Design and Level Design delivered by ISART Digital, a video games school located in Paris, France.

With four years of experience as game designer, level designer, and C# scripter at Cyanide Studio, Playsoft, and Airbus, Charles has worked on the PC versions of Blood Bowl, Dungeonbowl, and Confrontation. He has also worked on Unity and Flash mobile games, such as Space Run 3D, Oggy, and Psycho Gnomes.

He now works as Game Designer and Unity developer on PC and mobile Serious Games at Airbus.

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