- D Cookbook
- Adam D. Ruppe
- 84字
- 2021-07-16 11:50:47
Chapter 3. Ranges
In this chapter, we will investigate the concept of ranges, which is used throughout the D code. We'll look at the following recipes:
- Using ranges when implementing an algorithm
- Creating an input range
- Creating an output range
- Creating a higher-order range
- Putting a range interface on a collection
- Creating an input range over a tree structure
- Using runtime polymorphic (class) ranges
- Storing a range as a data member
- Sorting ranges efficiently
- Searching ranges
- Using functional tools to query data
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