官术网_书友最值得收藏!

Summary

We have certainly covered a lot in this chapter simply because there is a lot to say about the new sprite rendering system, and we will not be stopping at this. In later chapters, we will extend this further.

Until now, we have covered the following topics:

  • The basics of game design and structure
  • An overview of all the main sprite components (sprite / sprite renderer)
  • Importing new sprites
  • Carving up individual sprites from spritesheets
  • Adding sprites to your game

Buckle up your seatbelts; there's more to come!

主站蜘蛛池模板: 扶沟县| 漳州市| 固阳县| 浦江县| 伊吾县| 湟源县| 隆回县| 包头市| 霍邱县| 礼泉县| 大余县| 巴里| 榆中县| 兴化市| 临西县| 林西县| 瑞安市| 沅江市| 若尔盖县| 北辰区| 北京市| 凉城县| 仙桃市| 老河口市| 宁海县| 屏边| 河北省| 舟曲县| 阜南县| 浑源县| 彰武县| 二连浩特市| 莒南县| 龙井市| 壶关县| 新龙县| 远安县| 永清县| 洛川县| 安庆市| 孝义市|