- Mastering Unity 2D Game Development
- Simon Jackson
- 185字
- 2021-09-03 09:44:55
Mastering Unity 2D Game Development
Copyright ? 2014 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.
First published: August 2014
Production reference: 1200814
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-84969-734-7
Cover image by Simon Jackson (<darkside@zenithmoon.com>
)
- 電腦軟硬件維修從入門到精通
- OUYA Game Development by Example
- CC2530單片機(jī)技術(shù)與應(yīng)用
- 筆記本電腦應(yīng)用技巧
- Source SDK Game Development Essentials
- Internet of Things Projects with ESP32
- “硬”核:硬件產(chǎn)品成功密碼
- Wireframing Essentials
- Hands-On Deep Learning for Images with TensorFlow
- 單片微機(jī)原理及應(yīng)用
- 基于網(wǎng)絡(luò)化教學(xué)的項(xiàng)目化單片機(jī)應(yīng)用技術(shù)
- Mastering Machine Learning on AWS
- 可編程邏輯器件項(xiàng)目開(kāi)發(fā)設(shè)計(jì)
- 計(jì)算機(jī)組裝與維護(hù)
- 超炫的35個(gè)Arduino制作項(xiàng)目