- Learning Game AI Programming with Lua
- David Young
- 100字
- 2021-08-05 17:02:10
What you need for this book
The AI sandbox solution and project files are built automatically through Premake, which is the utility program. Visual Studio 2008, 2010, 2012, and 2013 were tested for compatibility with each of the included demos. With the large number of dependencies the sandbox builds from the source, the project setup is only supported from Visual Studio.
The open source Lua IDE, which is Decoda, is used to write and debug Lua scripts within the sandbox. While other Lua script editors can be used, the sandbox natively exposes information that allows seamless Lua debugging within Decoda.
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