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Chapter 2. Using the Designer Screen – Advanced

In our first chapter, we developed our skills in order to use the PowerCenter Designer screen; you also learned how to create mappings using sources, targets, and transformations.

Before you read this chapter, make sure that you have a complete understanding of the various components of the PowerCenter Designer screen that we discussed in Chapter 1, Starting the Development Phase – Using the Designer Screen Basics. You should be clear on how to use sources and targets and how to create mappings.

In this chapter, we will talk about the high-level aspects of the PowerCenter Designer screen. Once we are clear with the basics of the designer screen, we are all set to work on the advanced concepts of PowerCenter Designer.

Apart from the basic functionalities of creating mappings, the designer screen offers multiple utilities that assist you in smoother execution of the ETL processing. Some of these functionalities will be regularly used, and some will be rare for you. It is always good to have an understanding of these functionalities in order to have an upper hand while using the tool.

The topics that will be covered in this chapter are as follows:

  • Debugger
  • Reusable transformations
  • Mapplets
  • Target load plans
  • Parameters and variables
  • Comparing objects
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