Chapter 6. Creating More Complex Man-made Materials
- Blender Cycles:Materials and Textures Cookbook(Third Edition)
- Enrico Valenza
- 41字
- 2021-07-23 20:29:44
上QQ閱讀APP看后續(xù)精彩內(nèi)容
登錄訂閱本章 >
推薦閱讀
- Extending Jenkins
- Facebook Application Development with Graph API Cookbook
- 自制編譯器
- 微服務(wù)設(shè)計(jì)原理與架構(gòu)
- Python計(jì)算機(jī)視覺編程
- Python Geospatial Development(Second Edition)
- Implementing Cisco Networking Solutions
- Building an RPG with Unity 2018
- Spring Boot企業(yè)級(jí)項(xiàng)目開發(fā)實(shí)戰(zhàn)
- OpenResty完全開發(fā)指南:構(gòu)建百萬級(jí)別并發(fā)的Web應(yīng)用
- Java Web從入門到精通(第3版)
- 深入理解BootLoader
- 從零開始學(xué)Selenium自動(dòng)化測(cè)試:基于Python:視頻教學(xué)版
- 分布式架構(gòu)原理與實(shí)踐
- HTML5游戲開發(fā)實(shí)戰(zhàn)