- Blender Cycles:Materials and Textures Cookbook(Third Edition)
- Enrico Valenza
- 61字
- 2021-07-23 20:29:14
Credits
Author
Enrico Valenza
Reviewers
Romain Caudron
John E. Herre?o
Sanu Vamanchery Mana
Commissioning Editor
Ashwin Nair
Acquisition Editor
Sam Wood
Content Development Editor
Rahul Nair
Technical Editor
Madhunikita Sunil Chindarkar
Copy Editor
Vikrant Phadke
Project Coordinator
Aboli Ambardekar
Proofreaders
Simran Bhogal
Maria Gould
Paul Hindle
Bernadette Watkins
Indexer
Rekha Nair
Production Coordinator
Komal Ramchandani
Cover Work
Komal Ramchandani
推薦閱讀
- Embedded Linux Projects Using Yocto Project Cookbook
- Apache Oozie Essentials
- Monkey Game Development:Beginner's Guide
- Beginning C++ Game Programming
- 數(shù)據(jù)庫原理及應(yīng)用(Access版)第3版
- Computer Vision for the Web
- LabVIEW入門與實(shí)戰(zhàn)開發(fā)100例
- MATLAB 2020 從入門到精通
- Designing Hyper-V Solutions
- SEO智慧
- Learning Hunk
- Advanced Oracle PL/SQL Developer's Guide(Second Edition)
- R Data Analysis Cookbook(Second Edition)
- Lift Application Development Cookbook
- 從0到1:HTML5 Canvas動畫開發(fā)