- Blender Cycles:Materials and Textures Cookbook(Third Edition)
- Enrico Valenza
- 47字
- 2021-07-23 20:29:16
Chapter 1. Overview of Materials in Cycles
In this chapter, we will cover the following recipes:
- An overview of material nodes in Cycles
- An overview of procedural textures in Cycles
- How to set the World material
- Creating a mesh-light material
- Using volume materials
- Using displacement
推薦閱讀
- JavaScript百煉成仙
- C#程序設計實訓指導書
- Pandas Cookbook
- Java Web及其框架技術
- Scala謎題
- Mastering Apache Spark 2.x(Second Edition)
- 程序是怎樣跑起來的(第3版)
- Learning DHTMLX Suite UI
- Node學習指南(第2版)
- Hands-On Full Stack Development with Spring Boot 2.0 and React
- 新印象:解構UI界面設計
- Node.js從入門到精通
- 深度實踐KVM:核心技術、管理運維、性能優化與項目實施
- Mastering ArcGIS Server Development with JavaScript
- Java與Android移動應用開發:技術、方法與實踐