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Time for action – adding the image files

First, we download the resources for this project, and then we add them in Xcode.

  1. Go to this book's Support page (www.packtpub.com/support) and download the 4198_03_RESOURCES.zip file. Inside it, you should find three folders called hd, sd, and fonts.
  2. Go to your Project folder, the actual folder in your system. Drag the three folders to the Resources folder inside your project.
  3. Go back to Xcode. Select the Resources folder in your project navigation panel. Then go to File | Add Files to AirHockey.
  4. In the File window, navigate to the Resources folder and select the sd, hd, and fonts folders.
  5. This is very important: make sure Create folder references for any added folders is selected. Also make sure you selected AirHockey as the target. It wouldn't hurt to make sure Copy items to destination... is also selected.
  6. Click on Add.

What just happened?

You added the necessary image files for your Air Hockey game. These come in two versions: one for retina displays (high definition) and one for non-retina displays (standard definition). It is very important that references are added to the actual folders, only this way Xcode will be able to have two files with the same name inside the project and still keep them apart; one in each folder. We also added the font we'll be using in the game.

Now let's tell Cocos2d-x where to look for the correct files.

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