- GameMaker Essentials
- Nathan Auckett
- 99字
- 2021-07-23 19:57:38
What is this book about?
We now have GameMaker: Studio installed and are ready to get started with it.
In this book, we will be covering the essential things to know about GameMaker: Studio. This includes everything from drag and drop actions to programming in GameMaker using GameMaker Language (GML). You will learn about how things in GameMaker are structured, and how to organize resources to keep things as clean as possible. By the end of the book, we would have made a simple functioning game and will be ready to get going with game development using GameMaker: Studio.
推薦閱讀
- Learning Single:page Web Application Development
- Debian 7:System Administration Best Practices
- C#程序設(shè)計(慕課版)
- Network Automation Cookbook
- x86匯編語言:從實模式到保護模式(第2版)
- 基于免疫進化的算法及應(yīng)用研究
- C++ 從入門到項目實踐(超值版)
- SAP BusinessObjects Dashboards 4.1 Cookbook
- Go語言精進之路:從新手到高手的編程思想、方法和技巧(1)
- Visual Basic程序設(shè)計上機實驗教程
- Neo4j 3.x入門經(jīng)典
- SQL Server實例教程(2008版)
- 零基礎(chǔ)學(xué)編程系列(全5冊)
- 一步一步學(xué)Spring Boot:微服務(wù)項目實戰(zhàn)(第2版)
- 基于JavaScript的WebGIS開發(fā)