- HTML5 Game Development by Example:Beginner's Guide(Second Edition)
- Makzan
- 131字
- 2021-07-16 14:09:55
What we are going to create in this book
In the following chapters, we are going to build six games. We are going to first create a DOM-based Ping Pong game that can be played by two players in the same machine. Then, we will create a memory matching game with CSS3 animation. Next, we will use Canvas to create an Untangle puzzle game. Later, we will build a music game with audio elements. Then, we will create a multiplayer draw and guess game with WebSocket. Lastly, we will use the Box2D JavaScript port to create a prototype of a physics car game. The following screenshot shows the memory matching game that we will build in Chapter 3, Building a Card-matching Game in CSS3. You can play the game at http://makzan.net/html5-games/card-matching/.

推薦閱讀
- 大學(xué)計(jì)算機(jī)基礎(chǔ)實(shí)驗(yàn)教程
- JavaScript:Functional Programming for JavaScript Developers
- JavaScript語(yǔ)言精髓與編程實(shí)踐(第3版)
- 劍指JVM:虛擬機(jī)實(shí)踐與性能調(diào)優(yōu)
- Unity Virtual Reality Projects
- JS全書:JavaScript Web前端開發(fā)指南
- PHP+MySQL+Dreamweaver動(dòng)態(tài)網(wǎng)站開發(fā)實(shí)例教程
- Learning Apache Mahout Classification
- R大數(shù)據(jù)分析實(shí)用指南
- Java EE 7 Performance Tuning and Optimization
- Raspberry Pi Home Automation with Arduino(Second Edition)
- C++從入門到精通(第5版)
- 新一代SDN:VMware NSX 網(wǎng)絡(luò)原理與實(shí)踐
- Java語(yǔ)言程序設(shè)計(jì)教程
- 零基礎(chǔ)學(xué)C語(yǔ)言(第4版)