官术网_书友最值得收藏!

Exercises

Write some object-oriented code. The goal is to use the principles and syntax you learned in this chapter to ensure you can use it, instead of just reading about it. If you've been working on a Python project, go back over it and see if there are some objects you can create and add properties or methods to. If it's large, try dividing it into a few modules or even packages and play with the syntax.

If you don't have such a project, try starting a new one. It doesn't have to be something you intend to finish, just stub out some basic design parts. You don't need to fully implement everything, often just a print("this method will do something") is all you need to get the overall design in place. This is called top-down design, in which you work out the different interactions and describe how they should work before actually implementing what they do. The converse, bottom-up design, implements details first and then ties them all together. Both patterns are useful at different times, but for understanding object-oriented principles, a top-down workflow is more suitable.

If you're having trouble coming up with ideas, try writing a to-do application. (Hint: It would be similar to the design of the notebook application, but with extra date management methods.) It can keep track of things you want to do each day, and allow you to mark them as completed.

Now, try designing a bigger project. It doesn't have to actually do anything, but make sure you experiment with the package and module importing syntax. Add some functions in various modules and try importing them from other modules and packages. Use relative and absolute imports. See the difference, and try to imagine scenarios where you would want to use each one.

主站蜘蛛池模板: 昌黎县| 绿春县| 滦南县| 瑞昌市| 佛学| 北海市| 抚松县| 拉萨市| 璧山县| 祁东县| 霞浦县| 仪陇县| 乃东县| 平谷区| 潍坊市| 新田县| 高邮市| 镶黄旗| 清远市| 喜德县| 壤塘县| 沛县| 大英县| 礼泉县| 济阳县| 阿克苏市| 哈密市| 二连浩特市| 迁西县| 乐亭县| 视频| 汽车| 恩平市| 临安市| 张家口市| 龙海市| 临海市| 读书| 朝阳区| 平武县| 侯马市|