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Preface

Building a game for Android is easy, thanks to a multitude of game engines and tools that allow you to quickly get started. This is true for AndEngine as well. If you are reading this text, you have probably already tried your hand at, at least, a basic AndEngine game. After getting started like this, the next questions are: how to move from this game to those wonderful games you have seen elsewhere? How to make those cool animations, lighting, shadows, and other amazing effects? And how to get them with AndEngine?

This book takes you through the many advanced topics you may encounter while making the perfect Android-based game. After explaining the theory behind each technology, it proceeds to show you how to implement it in an AndEngine-based application.

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