- Swift 2 Design Patterns
- Julien Lange
- 137字
- 2021-07-09 21:25:40
Preface
This book will help you understand when and how to implement the 23 patterns, as described by the gang of four (GoF), with the new language provided by Apple: Swift.
The main idea behind this book is to make it a reference book for implementing a specific pattern. This is the reason why I have divided this book into three categories: creational, structural, and behavioral patterns. For each category, you will find a chapter with a common structure: roles, a UML class diagram, participants, collaboration, illustration, and implementation with Swift.
This structure is an easy way to find the answers that you may ask yourself. In this book, I will first introduce you to the five creational patterns, followed by seven structural patterns, and then conclude with the eleven behavioral patterns, as defined by the GoF.
- Mastering Entity Framework Core 2.0
- Java程序員面試算法寶典
- 薛定宇教授大講堂(卷Ⅳ):MATLAB最優化計算
- 精通Scrapy網絡爬蟲
- Banana Pi Cookbook
- Java項目實戰精編
- Learning Data Mining with R
- Instant Nancy Web Development
- HTML5+CSS3 Web前端開發技術(第2版)
- 圖數據庫實戰
- Java零基礎實戰
- Java Web開發實例大全(基礎卷) (軟件工程師開發大系)
- .NET 4.0面向對象編程漫談:應用篇
- Azure for Architects
- Scratch超人漫游記:創意程序設計:STEAM創新教育指南