- Building an FPS Game with Unity
- John P. Doran
- 192字
- 2021-07-09 21:09:43
About the Author
John P. Doran is a technical game designer, who has been creating games for over 10 years. He has worked on an assortment of games in teams from just himself to over 70 students, mod, and professional projects.
He previously worked at LucasArts on Star Wars 1313 as a game design intern. He later graduated from DigiPen Institute of Technology in Redmond, WA, with a bachelor of science in game design.
John is currently a designer in DigiPen's research and development branch in Singapore. He is also the lead instructor of the DigiPen-Ubisoft Campus Game Programming Program, instructing graduate-level students in an intensive, advanced-level game programming curriculum. In addition to this, he also tutors and assists students on various subjects while giving lectures on C#, C++, Unreal, Unity, game design, and more.
In addition to this title, he is the author of Unreal Engine Game Development Cookbook, Unity Game Development Blueprints, Getting Started with UDK, UDK Game Development, and Mastering UDK Game Development, and also the co-author of UDK iOS Game Development Beginner's Guide, all by Packt Publishing. More information on him can be found on his website (http://johnpdoran.com/).
- CMDB分步構建指南
- SQL Server 2016從入門到精通(視頻教學超值版)
- Designing Hyper-V Solutions
- Java Web基礎與實例教程
- Windows Presentation Foundation Development Cookbook
- Android 應用案例開發大全(第3版)
- Windows內核編程
- 執劍而舞:用代碼創作藝術
- JavaScript機器人編程指南
- Exploring SE for Android
- ASP.NET求職寶典
- ABAQUS6.14中文版有限元分析與實例詳解
- Python 快速入門(第3版)
- 深入理解Java虛擬機:JVM高級特性與最佳實踐
- Node.js 6.x Blueprints