官术网_书友最值得收藏!

Chapter 2. Building a New Game

In this chapter, we're going to start building our game. We'll start by exploring some of the fundamental Haxe syntaxes that we'll be using. After this, we'll make a new HaxeFlixel project, make a few changes, and work on getting some simple gameplay in place that will serve as the base to build on.

Here's a rundown of the sections in this chapter:

  • The Haxe syntax
  • Setting up a new HaxeFlixel project
  • Adding the background and basic UI
  • Making enemies
  • Instantiating enemies and adding interaction
  • Creating the end screen
  • Restarting the level
  • Implementing the game timer
主站蜘蛛池模板: 崇信县| 库伦旗| 封丘县| 东丽区| 永顺县| 乐东| 通渭县| 肥城市| 平遥县| 长沙市| 东源县| 锦屏县| 北流市| 武穴市| 咸丰县| 新泰市| 裕民县| 江北区| 德格县| 东安县| 平和县| 根河市| 吉首市| 莆田市| 定西市| 本溪市| 定安县| 丽水市| 华坪县| 桐庐县| 镇安县| 梧州市| 北宁市| 正宁县| 胶州市| 新密市| 改则县| 天台县| 纳雍县| 清镇市| 句容市|