- Haxe Game Development Essentials
- Jeremy McCurdy
- 83字
- 2021-07-30 10:29:50
Chapter 1. Getting Started
In this chapter, we're going to see what Haxe is, how it will enable you to create awesome multiplatform games, and then we'll install all of the tools we'll need to develop with. After setting things up, we'll work with a quick Hello World example to make sure that everything works and we're ready to start making games!
Here's a rundown of the sections in this chapter:
- What's Haxe?
- Installation
- Setting up target platforms
- Hello World
- Summary
推薦閱讀
- OpenCV實例精解
- 深入淺出Electron:原理、工程與實踐
- Python爬蟲開發:從入門到實戰(微課版)
- JavaFX Essentials
- Getting Started with PowerShell
- Mastering LibGDX Game Development
- 快速入門與進階:Creo 4·0全實例精講
- Hands-On Nuxt.js Web Development
- Arduino可穿戴設備開發
- Vue.js光速入門及企業項目開發實戰
- OpenCV 3.0 Computer Vision with Java
- Web開發的平民英雄:PHP+MySQL
- Building a Media Center with Raspberry Pi
- Hadoop Blueprints
- C# 10核心技術指南